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  • Latest news

View the latest post Blizzard Announces The MIsts of Pandaria


The Mists of Pandaria will open the doors to the mysterious lands of the pandaren, inviting the people of Azeroth to discover the wisdom and power of this mighty race while also exposing some of their darkest secrets. The World of Warcraft Preview panelists unveiled many of the new features, art, and gameplay changes that are coming with this next epic expansion.

Features
New Playable Race: Pandaren
Like the other races of Azeroth, the pandaren have their own unique racial bonuses:

  • Epicurean: Increase the stat benefits from food by 100%
  • Gourmand: Cooking skill increased by 15
  • Inner Peace: Your rested experience bonus lasts twice as long
  • Bouncy: You take 50% less falling damage
  • Quaking Palm: You touch a pressure point on an enemy target, putting it to sleep for 3 seconds.


New Playable Class: Monk
This class is deeply rooted in the martial arts and while they use weapons such as staves, fist weapons, one-handed axes, maces, swords, and more, their true strength lies in their hands and feet. This new class will feature unique animations, will shun the use of auto-attack, and will start at level one. They can take on one of three different roles:


  • Brewmaster: Tank
  • Mistweaver: Healer
  • Windwalker: Melee DPS

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View the latest post Guild Leveling


Guild Leveling, Guild Perks, and Guild Achievements

Guild UI
The new Guild UI window is pretty self explanatory. The Only questions seem to be related to the sorting options for the Roster. Listed Below are the sortable options and their meaning:

Guild Activity Weekly
Displays the weekly Guild Experience each player has earned for the current week. This caps at 1,575,002 Experience. Therefore, no player's weekly Guild Activity can be higher than 1,575,002 Experience. This can also be used to determine the amount of Guild Reputation each player has earned for the week. Simply divide the number by 450.

Guild Activity Total
Diplayes the total Guild Experience each player has earned. This number never resets and never caps. This number continues to increase even if the Guild is Daily Experience Capped or if the player is Weekly Guild Reputation Capped. You can use this number to see who has contributed most to your guild.

Guild Leveling
Guild Leveling, or Guild Advancement, is a brand new feature in World of Warcraft. It was added with the addition of Patch 4.0.3 and went live with the release of the Cataclysm Expansion. It, quite simply, is a way for your Guild to gain Experience and gain Levels. As your Guild gains Levels, all members of the Guild will be given access to special in-game abilities, called Guild Perks, as well as access to in-game items. There are also hundreds of new Achievements available, called Guild Achievements.

Earning Guild Experience

Guild Experience Rate: 4:1
For every 4 experience a character earns, the guild earns 1 experience until capped.

First off, this is an automatic process. There is nothing required by the Guild Leader, Officers, or even Members to enable this function. Nor is there a minimum Member requirement. The following are methods of earning Experience:

  • Completing Quests: For every Quest and Daily Quest that each member of the Guild completes, Experience goes towards the Guild. The more experience the Quest rewards, the more experience the guild earns. Guild Experience can still be earned even if the member is the maximum level and only receives Gold as as reward
  • Killing Bosses: When a party or raid consisting of 75% or more members of the Guild kills a Dungeon or Raid Instanced Boss, Experience goes towards the Guild. There is no affect on Guild Experience if the party or raid consists of less than 75% members of the Guild.
    Note: A Party must consist of at least 4 Guild Members. A raid must consist of at least 19 Guild Members (Assuming they are full groups)
  • Winning Rated Battlegrounds and Arenas: When a party or raid consisting of 75% or more members of the Guild wins a Rated Battleground or Arena, Experience goes towards the Guild. There is no affect on Guild Experience if the party or raid consists of less than 75% members of the Guild or if the party or raid loses.


As the guild earns Experience, it will gain levels. At any point in time, you can open your Guild Window on your UI to view your Guild's current Level, current Experience, and Experience required for the next Level. Guild Levels are covered in the next section.

It is obvious that the fastest method of gaining Experience for your guild to to have many members. The formula is linear, thus the more participating members you have, the faster the Guild will increase in Guild Levels (mainly due to the much faster completion of Guild Achievements). In the Guild Window, you can track each member's contribution to the Guild, among other statistics. Through this, you can see which members are doing the most work and which members are doing the least.

Guild Experience Cap

Guild Experience Cap: 6246k per day

Currently, there is a daily cap for earning Guild Experience. A Guild can only earn 6.2 million experience a day from Guild members contribution. The daily cap resets at 3am server time; the same time as daily quests.

The Guild Experience Cap is put in place so that smaller guilds have the same opportunity to progress on par with larger guilds.

Earning Guild Reputation

Guild Reputation Rate: 450:1
For every 450 Experience a character earns, the character earns 1 Guild Reputation until capped.

As you accomplish the above, your character will earn Guild Reputation. All Guild Reputation is gained as a factor of Guild Experience earned. Meaning, the more Experience you earn, the more Reputation you earn.

Guild Reputation is divided into the same tiers as any other reputation: Neutral, Friendly, Honorable, Revered, and Exalted. For each tier, your character gains access to certain Guild Rewards, available via a Guild Vendor. There is a Guild Vendor at the Visitor's Center in every single major city for both factions. Below is a list of the Current Guild Rewards and how to acquire them.

Guild Reputation Cap

Guild Reputation Cap: 3500 per week

However, there is a weekly cap for earning Guild Reputation. A Character can only earn 3500 Guild Reputation per week. The weekly cap resets on Tuesday at 3am server time. The reputation cap is equivalent to earning 1,575,002 Experience.

The Guild Reputation Cap is put in place so that it takes time to earn the most prestigious Guild Rewards.

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View the latest post Site Updates and FIxes


I've gone through and made updates to the site which for one update the backend code to the latest version of phpBB. As well I hope to have squashed a few issues on the Internet Explorer side where images didn't display correctly.

If you notice any major issues please let me know.

Thanks

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View the latest post The Cataclysm is Here!


Its December 7th 2010 and the Cataclysm is upon us.

At 12:01 A.M. PST Today Cataclysm launched on the US Realms of WoW. Guild Rep is running although a tad confusing at the moment I'm sure we will all figure out what it all means as we work along.

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View the latest post Patch 4.0.3a - The Shattering


Its Tuesday so its downtime for the Realms of World of Warcraft for maintenance. However lets reflect on a few things about today besides our normal realm downtime.

First today is actually the official 6th anniversary of World of Warcraft going live in the United States. Today in History Azeroth was brought online for the first time for all the users to experience Warcraft.

Second and maybe a coincidence or maybe on purpose Patch 4.0.3a - The Shattering goes live. Azeroth as you know it ends and a new life starts. The Eastern Kingdom and Kalmidor will for ever be changed due to Deathwings emergence from the world core.

Blizzards Definition of what is in the patch

Zarhym
It is time, friends, for the world to shatter.


What IS in Patch 4.0.3a

  • Portals in Dalaran/Shattrath Removed
  • Class trainers in Dalaran where portals once were
  • New race-class combinations (excluding worgen/goblin)
  • New Gnome/Troll starting areas
  • Changes to existing zones
  • New cata load screens
  • New cata intro cinematic
  • New cata login screen
  • New music
  • City Quartermasters, with rep tabards
  • Bug fixes
  • Class balancing
  • Druids, paladins, priests, and shaman will have their talent trees reset
  • Experience required to gain levels 71 through 80 is being reduced by 20%
  • New tamable hunter pets (Monkey, fox, dog, and beetle, as well as new skins for existing pet classes.)


Zarhym
20% reduction to the XP required to gain levels from 71 to 80.


What is NOT in this Patch

  • Creating worgen/goblin characters
  • Worgen/Goblin start zones
  • Archeology
  • Professions past 450 (Illustrious Grand Master)
  • Guild leveling
  • Guild achievements
  • Eastern Kingdoms/Kalimdor flight
  • New Zones (80+)


Portals removed from Shatterath and Dalaran
Blizzard doesn't want you to use Shattrath and Dalaran as portal hubs anymore, the latest beta update removed all the portal to the cities and replaced them with class trainers.

Race / Class Combinations
This patch will allow you to pick new classes with the existing races! Worgens and Goblins will not be unlocked with this patch, and will only be available on December 7th for people who bought the expansion.

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